A BALDUR’S GATE 3 FELLOWSHIP

Two friends.
One party.
Absolutely
no plan.

Bound by friendship. Cursed by the dice.
Every Wednesday, we venture forth.
The Sword Coast has been warned.

TWO SOULS. ZERO SURVIVAL INSTINCTS.
✧ THE SWORD COASTSomewhere between glory and a reload.
EST. IN FRIENDSHIP · FORGED IN FAERÛNSCROLL TO CAMP ↓
CAMP IS SAFE. PROBABLY.PARTY SIZE 02 / 02ALIGNMENT CHAOTIC LIT BURRITOS: SUFFICIENT✧ INSPIRATION AVAILABLE
THE NEXT GATHERING WEEKLY RITUAL

Wednesday is sacred.

The real world can wait. The party cannot.

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THE CHOSEN TWO

Gathered. Not prepared.

A full party of bad influences.
Ryan’s Baldur’s Gate 3 character
FOUNDING PARTY MEMBER

Ryan ✦

“Yeah. Just this one.”

PASSIVE ABILITYLooting every man
I
Matt’s Baldur’s Gate 3 character
FOUNDING PARTY MEMBER

Matt ✦

“Wait, I’ve got a plan.”

PASSIVE ABILITYThirty minutes sorting gear
II

Straight from the save file. Actual characters. Entirely questionable judgment.

FROM THE SAVE FILE

Moments the dice will not forget.

Three frames. Several bad ideas.
An upside-down monk floats over a bloodstained chapel courtyard
Chapel entranceGravity was optional. Diplomacy was not consulted.
Matt’s half-orc by the campfire, with Shadowheart watching
Camp clothesSame adventurer. Fewer plates of armor. Shadowheart is already disappointed.
Karlach, engine glowing, talking with Matt’s character
Engine at fullKarlach has never felt more powerful. The axe is not a suggestion.
THE QUEST JOURNAL LOCAL SAVE

Unfinished business.

For the plan you’ll immediately abandon.

    LET FATE DECIDE

    Trust the dice.

    A terrible idea. An excellent tradition.

    CAMP SUPPLIES

    A very long rest.

    Forty camp supplies? Best we can do is two burritos, an NA beer, and seventeen rotten fish.

    You have not rested at this camp yet.
    THE
    LIT TAPES
    VOL. III · FAERÛN SESSIONS
    BARDIC JUKEBOX +1 TO VIBES

    Every adventure needs an anthem.

    Original Team LIT tracks. Matt and Ryan, still committed.

    “No idea what the objective is.”

    ✧
    “We may not save Faerûn.
    But we will absolutely make it weird.”

    THE TEAM LIT OATH

    ✧
    THE WEAVE AWAITS

    Roll for questionable decisions.

    ?

    Difficulty Class: 10. Confidence: unjustified.

    A straight d20 check · no modifiers · no save scumming**We both know you’re going to roll again.
    THE WEEKLY RITUAL

    When does chaos begin?

    Saved in this browser. The countdown and calendar use this schedule.

    AN UNEXPECTED ENCOUNTER